Manager of Simulations / Media
Managed and created simulations as well as animations and applications for clients such as ExxonMobil, Caterpillar, Progress/Duke Energy and Calpine. Developed a production process for the simulations department that included storyboarding, and the creation of 3d assets for the Unity Engine. Created character animation, lighting/texturing, rigging and modeling for simulations using Autodesk Maya, Zbrush, Mudbox, and Photoshop.
Project Manager for ExxonMobil global safety video. Managed and created Storyboard layout, 3d assets and Visual Effects. Camera work for live shot integration, and worked closely with client on developing the project for Global Training.
Lead 3d Artist for ExxonMobil
Created character animation, lighting/texturing, rigging and modeling for
eLearning using Autodesk Maya, Zbrush, Mudbox, and Photoshop.
Played a major role in developing a production process for the eLearning
department including graphic distribution,storyboarding and processes for
creating 3d assets.
Performed design layout, printing, 3-D modeling, rigging character, animation, lighting, texturing 3-D environments, motion graphics, character animation, medical animation, and accident recreation for litigation.
Tampa Bay Buccaneers
Duties included 3-D modeling, rigging, character animation/motion graphics, lighting and texturing 3-D environments, and digital matte painting.
Photography, Logo and design layout.
Performed game design layout, 3-D modeling, rigging, character animation, motion graphics, lighting and texturing 3-D environments, and digital matte painting.
Included character modeling, rigging. Character animation/motion graphics
and lighting and texturing 3-D environments.